

Thankfully the gameplay is actually fairly amusing, but again provides nothing out of the ordinary. To say that this game sports 'N64-esque- graphics would be unkind to some N64 titles, it is painfully dull, painfully misshapen, painfully blocky, painfully full and painfully painful. Now, we do like our retro titles, but we don't like them disguised as modern ones. Graphically the main game is fairly shocking. Why it needs to load so often when it looks so horrible we are not quite sure, but it might be something to do with the fact that it is possibly ported directly from the PS2 version.perhaps. It doesn't start off to well, the menu system is fairly vile, the music will make you bludgeon your ears repeatedly until the pain stops and the random 'loading' times so the game can catch up with the complex icon menu system.odd.

Obviously it will sell, but we are not here to celebrate that, we are here to tell you about the game, so on we must go. It isn't so much as this game is worryingly bad, it is playable (to an extent), it is just so painfully average, dull and unadventurous that it makes us wonder just one thing: why? Sadly, this style doesn't come across very well on the GameCube as this title stutters, stumbles, stifles and slops towards what we suppose is meant to be a finished game. This is basically a fighting game, Digimon style.
